3D-modeler and CG-Artist. I work with high-poly (for interior & exterior design, for product advertising and promotion) & low-poly 3D modeling (for videogames, cinema and more…), UV-unwrapping, texturing, photogrammetry. I'm a creative person; I treat 3D modeling as an art and put it in one of the most important priorities in my life, because in 3D you can create absolutely anything.
All my 3D works are made with great love and meticulousness.
Since 2026, Sometimes I use AI in the "AI Assisted Workflow" mode (only as an assistant, to create a draft model for retopology, references based on my sketches, and post-processing).
The entire creative process must be the author’s vision! An artist should create art, not AI!
Important: I don't know how and have no experience working with Unreal Engine.